All Vanilla Treasure Bags are changed to follow the 'Calamity style' of dropping their main weapons or items. The Bat Hook is no longer dropped from Goodie Bags.All mechanical bosses will drop Hallowed Bars once they have all been defeated.The third mechanical boss defeated will now cause Hallowed Ore to be spawned in the Underground Hallow biome.The second mechanical boss defeated will now cause Adamantite Ore and Titanium Ore to be spawned in the world.The first mechanical boss defeated will now cause Mythril Ore and Orichalcum Ore to be spawned in the world.The Mechanical Boss has no stat adjustments.If two Mechanical Bosses have been defeated:.The Mechanical Boss' base HP and damage are decreased by 10%.If one Mechanical Boss has been defeated:.The Mechanical Boss' base HP and damage are decreased by 20%.If no Mechanical Bosses have been defeated:.The Twins, The Destroyer, and Skeletron Prime now have dynamic stats and change depending on which Mechanical bosses the player defeats first.The Pwnhammer and Hammush will now state that Crimson and Demon altars will not spawn ores when broken and that mechanical bosses spawn ores instead.Crimson and Demon Altars will now drop 4 Souls of Night when broken.These effects no longer occur when Demon/ Crimson Altars are destroyed. Defeating the Wall of Flesh will now cause Cobalt Ore and Palladium Ore to be spawned in the world and will allow any of the Mechanical Bosses to randomly spawn at night. If the Early Hardmode Progression Rework config option is enabled, the unlocking methods of early-Hardmode ores, as well as the Mechanical Bosses' stats, will be drastically altered: Eidolists begin spawning as soon as Calamitas Clone is defeated, meaning that the Lunatic Cultist, the proceeding Lunar Events, and the Moon Lord can all be fought at any time after defeating Wall of Flesh.
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